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- Path: informatik.tu-muenchen.de!fischerj
- From: fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Wolfenstein Texture mapping problem
- Date: 23 Mar 1996 05:12:22 GMT
- Organization: Technische Universitaet Muenchen, Germany
- Distribution: world
- Message-ID: <4j017m$s3p@sunsystem5.informatik.tu-muenchen.de>
- References: <4glh4j$rgg@maureen.teleport.com> <4guqo5$4l9@news01.uni-trier.de> <38232736@kone.fipnet.fi> <4hh592$8j6@serpens.rhein.de> <4i4geq$9b3@sunsystem5.informatik.tu-muenchen.de> <4i4qds$346@serpens.rhein.de>
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- Michael van Elst (mlelstv@serpens.rhein.de) wrote:
- : fischerj@informatik.tu-muenchen.de (Juergen "Rally" Fischer) writes:
-
- : >|> Because a word write might interleave with other bus cycles.
-
- : >So ZII is 16bit ?
-
- : Obviously. Is that news to you ?
-
- Never owned a Zorro Amiga or manual. would like to see a speed
- table from A1000 to A4000.
-
- My friend also reports word writes to his VLB beeing faster than
- longword writes. I don't understand how this can happen,
- because a 32bit write IMHO is split to 2 word writes by cpu
- (or any other logic ?) anyway. what's the secret ?
-
- : --
- : Michael van Elst
-
- : Internet: mlelstv@serpens.rhein.de
- : "A potential Snark may lurk in every tree."
-